Cult Truck

(Entry)
Type: upgrade
LinkId: eebf-ee3c-1b14-d3fb
Hidden: false
Costs: 20 pts

Constraints:

max: 1
Options (1)
Rules (3)
Open-Topped
All models aboard may shoot but +1 is added to any Damage Rolls made against the vehicle. Template and Blast weapons cause double the normal number of hits against light vehicles.
Fast
-Can move up to 24" in Movement Phase


-Can fire all weapons when moved up to 6"


-Can fire one weapon when moved up to 12"


-Cannot fire any weapons when moved more than 12"
Poor Maintenance
After moving a Cult vehicle in the movement phase roll 2D6. On a roll of 2, the vehicle is immobilised the rest of the game.

Profiles:

Vehicle Front ArmorSide ArmorRear ArmorBS
Truck

9

9

9

2

Modifiers:

set hidden true
13+ selections of model in Genestealer Hybrids (recursive)
Used By (3)