| Wargear |
|---|
| Warp Jump Generator:
A unit with warp jump generators moves as if it was equipped with jump packs. If unengaged, the unit may make a second jump during the assault phase instead of assaulting. Nominate the direction the unit is jumping in and move it up to 2D6" in this direction. Any model finishing its move in impassable terrain is destroyed. If you roll a double, one member of the unit has been claimed by the Warp and is removed as a casualty (the survivors move up to the distance rolled, following the normal rules for jump infantry). |