Model | M | WS | BS | S | T | W | I | A | Ld |
---|---|---|---|---|---|---|---|---|---|
Scourgerunner Chariot | - | - | - | 4 | 4 | 4 | - | - | - |
Base | Base Size |
---|---|
Base (50x100) | 50x100 |
Special Rule |
---|
Elven Reflexes:
A model with this special rule (but not its mount) has a +1 modifier to its Initiative characteristic (to a maximum of 10) during the first round of any combat. |
Hatred:
A model with this special rule may re-roll any failed rolls To Hit made against a hatred enemy during the first round of combat. Which enemies are hated varies from model to model and will be shown in brackets after the name of this special rule. Some models hate 'all enemies' meaning they hate all enemy models equally. |
Impact Hits:
The number of Impact Hits caused varies from model to model, and will be shown in brackets after the name of this special rile. Often, this is determined by the roll of a dice. Resolving Impact Hits: Impact Hits can only be made by a charging model that moved 3" or more and that is in base contact with the enemy. Impact hits are attacks made in combat that always strike at Initiative 10 (regardless of modifiers), and that hit automatically using the unmodified Strength characteristic of the model. |
Open Order:
A unit consisting of models with this special rule may adopt an Open Order formation. |
Sea Dragon Cloak:
A model with this special rule improves its armour value by 1 (to a maximum of 2+) against non-magical shooting attacks. |
Swiftstride:
A unit which consists entirely of models with this special rule increases its maximum possible charge range by 3" and, when it makes a Charge, Flee or Pursuit roll, may apply a +D6 modifier to the result. |
Armour | Description |
---|---|
Armour Value | Base Armour value |