Brimstone Horrors Of Tzeentch

(Unit)
Type: unit
Category: Core
Categories: Daemon of Tzeentch, Faction: Daemons of Chaos, Core
LinkId: e228-d595-992c-c824
Hidden: true
Options (1)

Profiles:

Unit Troop TypeUnit Size
Brimstone Horrors Of Tzeentch

Swarms

2+

Special Rule
Daemonic:

Models with this special rule are ‘Daemonic’. All Daemonic models have a 5+ Ward save against any wounds suffered that were caused by a non-magical enemy attack. In addition, all Daemonic models have the following universal special rules: • Daemonic Instability • Fear • Immune to Psychology • Magical Attacks • Unbreakable • Warp-spawned A character with this special rule cannot join a unit without this special rule, and vice versa.

Daemons Of Tzeentch:

Daemons of Tzeentch have the Hatred (Daemons of Nurgle) special rule. In addition, a Daemon of Tzeentch that is also a Wizard may apply a +1 modifier to any Casting roll they make.

Flaming Attacks:

Any attack made or hits caused by a model with this special rule, or made using a weapon or spell with this special rule, is a ‘Flaming’ attack. In addition, a model with this special rule causes Fear in models whose troop type is ‘war beasts’ or ‘swarms’.

Unless otherwise stated, a model with this special rule makes Flaming attacks both when shooting and in combat (though any spells cast by the model are unaffected, as are any attacks made with magic weapons they might be wielding).

Loner:

A character with this special rule cannot be your General and cannot join a unit without this special rule. A unit with this special rule cannot be joined by a character without this special rule.

Skirmishers:

A unit consisting of models with this special rule may adopt a Skirmish formation.

Modifiers:

set hidden false
1+ selections of General of Tzeentch in force (recursive)
Used By (1)
Daemons of Chaos(Catalogue)