Weapon Enchantments

(Rule)
Description:
<nuxt-link class="ruleLink" to="/app/rule/weapon_enchantments">Weapon Enchantments</nuxt-link> are upgrades that enhance <nuxt-link class="ruleLink" to="/app/rule/weapons">weapons</nuxt-link>. A weapon on which a Weapon Enchantment is applied becomes an Enchanted Weapon. The Army List must indicate which weapon that the <nuxt-link class="ruleLink" to="/app/rule/model">model</nuxt-link> is equipped with is an Enchanted Weapon. <i>Reminder: <nuxt-link class="ruleLink" to="/app/rule/model">models</nuxt-link> are equipped with a <nuxt-link class="ruleLink" to="/app/rule/hand_weapon">Hand Weapon</nuxt-link> by default.</i> Each Weapon Enchantment can only enchant particular weapon types (<i>e.g. Great Weapon</i>) or a category of <nuxt-link class="ruleLink" to="/app/rule/weapons">weapons</nuxt-link> (<i>e.g. Melee Weapon</i>).<br><br>The following rules apply to all Enchanted <nuxt-link class="ruleLink" to="/app/rule/weapons">Weapons</nuxt-link>, unless specifically mentioned otherwise:<br><br>&nbsp;&nbsp;&bull;  If a <nuxt-link class="ruleLink" to="/app/rule/model">model</nuxt-link> is equipped with an Enchanted Weapon it must use it in Combat whenever possible.<br><br>&nbsp;&nbsp;&bull;  All <nuxt-link class="ruleLink" to="/app/rule/attacks">attacks</nuxt-link> made with the Enchanted Weapon gain <span class="textbf"><nuxt-link class="ruleLink" to="/app/rule/magical_attacks">Magical Attacks</nuxt-link></span>.<br><br>&nbsp;&nbsp;&bull;  The Enchanted Weapon follows the rules for both its original weapon type and the Weapon Enchantment.<br><br>&nbsp;&nbsp;&bull;  See the rules for <nuxt-link class="ruleLink" to="/app/rule/weapons">weapons</nuxt-link> ( <i><nuxt-link class="ruleLink" to="/app/rule/model">Model</nuxt-link> Rules</i>) for details on when to apply <nuxt-link class="ruleLink" to="/app/rule/modifiers">modifiers</nuxt-link> and additional rules.

Building an army? Create, validate and share your list with New Recruit, army builder for The Ninth Age and many more games.

Try the builder