Description: When a model with Sweeping Attack is within 1" of an unengaged enemy unit during a Move Manoeuvre (even temporarily), the model’s unit may perform a Sweeping Attack against that enemy unit. This can only be used once per friendly Player Turn. Resolve the Sweeping Attack when the Move Manoeuvre is completed.
The attack hits automatically, and counts as a Ranged Attack. Each model in the unit with Sweeping Attack must use its Sweeping Attack against the same enemy unit. The Sweeping Attack hits automatically, causing a number of hits as defined in the brackets (X hits). These hits are resolved with the model part’s Strength, Armour Penetration and Attack Attributes, but not Weapons.
If values for Strength, Armour Penetration and additional Attack Attributes are defined in the bracket (Y), these are used instead. In this case, note that characteristics modifiers and Attack Attributes on the model part itself do not affect this attack.