Shooting Weapons

(Rule)
Description: Shooting Weapons are used for making Shooting Attacks. Each model part can normally only use one Shooting Weapon per phase even if it is equipped with more than one, and all non-Champion R&F models in a unit must use the same Shooting Weapon. Each Shooting Weapon has a maximum range, a number of shots fired, a Strength, and an Armour Penetration value, and can have one or more Attack Attributes. Attack Attributes listed for a Shooting Weapon only apply to the Shooting Attacks made with that weapon. Mundane Shooting Weapons are listed in table table/shooting_weapons.