Redirecting a Charge

(Rule)
Description: Immediately after a unit performs a Flee Charge Reaction, the Charging unit may attempt to Redirect the Charge by rolling a Discipline Test. If failed, the unit will try to complete the Charge against the unit that Fled. If passed, the unit may immediately, before declaring a Charge with any other unit, declare a new Charge against another viable target unit, which may choose their Charge Reaction as normal. If more than one unit declared a Charge against the Fleeing unit, each may attempt to Redirect the Charge in any order chosen by the Active Player. If a unit Redirects a Charge and the second target also Flees, the Charging unit may opt to Charge either target, but must declare which before rolling the Charge Range.

Units can only attempt to Redirect a Charge once per Player Turn.