Rallying Fleeing Units

(Rule)
Description: In an order chosen by the Active Player, each friendly unit that was Fleeing at the start of the Player Turn must take a Discipline Test, called a Rally Test:

• If the test is passed, the unit is no longer considered Fleeing and must immediately perform a Reform; models in the unit are Shaken until the end of the Player Turn.

• If the test is failed, the unit immediately performs a Flee Move (straight forward).

Note that if the unit is Decimated (see ), the Rally Test will be taken at half Discipline, rounding fractions up.