Multiple Charges

(Rule)
Description: If it will be unavoidable for a Charging unit to contact more than one enemy unit during the Charge Move, the rules for Multiple Charges are applied when declaring Charges:


• First declare a Charge against a single initial target as normal.

• If the initial target of the Charge declares a Charge Reaction other than Flee, the Charging unit must, after the initial target has declared and resolved its Charge Reaction, successively declare secondary Charges against all enemy units it cannot avoid contacting, in an order chosen by the Active Player.

• The targets of secondary Charges declare and perform Charge Reactions as normal.

• If the initial target of the Charge Flees or is destroyed before the Charging unit is moved, ignore all secondary Charges and treat the Charge as a normal Charge against the initial target only.



• If a target of a secondary Charge Flees, the Charging unit is not allowed to redirect the Charge, unless the initial target also Flees.

• If a Multiple Charge no longer is unavoidable after all Charges have been declared and after all Charge Reactions have been performed, ignore all secondary Charges and treat the Charge as a normal Charge against the initial target only.

Note that if contacting more than one enemy unit becomes unavoidable only after all Charges have been declared and all Charge Reactions have been performed, the rules for Multiple Charges do not apply and the Charging unit performs a Failed Charge Move.

See figure figure/multiple_charges for examples in which the rules for Multiple Charges apply.