In the game, each model is assigned a Height, which is represented by a number ranging from 0 to 5. The higher the number, the larger the model’s vertical size is. This is important for Line of Sight, but also affects the model’s ability to form Proper Ranks, how many Restricted Attacks it can perform, and how many dice it rolls for its Dangerous Terrain Tests.
1whiteblack!5
| 1214.4Height | 1214.40 | 1214.41 | 1214.42 | 1214.43 | 1214.44 | 1214.45
|
| Required width to form a Proper Rank | 5 models | 5 models | 5 models | 3 models | 3 models | 1 model
|
| Number of Proper Ranks needed to be Solid | 3 | 3 | 3 | 2 | 2 | 2
|
| Number of Standard Melee Attacks that can be done as Restricted Attacks | 0 attack | 1 attack | 2 attack | 3 attack | 4 attack | 5 attack
|
|
Some rules may reference a unit's Height or a Unit Boundary's Height, such as for determining the number of models needed to form a Proper Ranks in units composed of models of different Height. In such cases, the largest group of models with the same Height determines the unit's Height. In situations where there is a tie, the smallest Height or type is used.
Size comparison between models. From upper right to lower left:
• Great Green Idol, Height 5
• Giant, Height 5
• Iron Orc Chariot, Height 4
• Troll, Height 3
• Feral Orc Marauder, Height 2
• Veteran Orc, Height 1
• Goblin Rabble, Height 1
• Grotlings, Height 0