Magical Move

(Rule)
Description: Some spells or abilities allow a unit to perform a Magical Move. This move is performed as if it were the Movement Phase, following the same rules and restrictions. The unit can perform a Move Manoeuvre. Characters can join or leave units. Actions that are restricted during the Movement Phase, such as units performing Flee Moves, or units Engaged in Combat, cannot be performed.

The distance that the Magical Move can be performed is specified in the spell or ability. The target’s Mobility is set to always equal to the distance of the magical move, for the duration of the move. For example, an effect could be: The target may perform a 6" Magical Move. This means the target has a Mobility of 6", and can perform its normal movement actions using this Mobility.

A unit can only perform a single Magical Move per Phase.