Description: Certain effects are triggered by models being removed as a casualty, while others are set off by models losing their last Health Point or reaching 0 Health Points. Note that losing the last Health Point does not apply to situations in which a model is directly removed as a casualty, without actually losing any Health Points, like units leaving the Battlefield with a Flee Move or being destroyed after Breaking from Combat.
Whenever a model that applies any effects to other elements in the game is removed as a casualty, unless specifically stated otherwise, these effects end immediately. This also applies to effects with a specified duration like activated effects with One Turn .