Impassable Terrain can be represented for example by monoliths, cliffs, massive boulders, or buildings.Impassable Terrain has the following rules: • Opaque Terrain. • Dangerous Terrain (4+) for units making Flee Moves through Impassable Terrain. • Impassable: Models cannot move into or through Impassable Terrain (except as part of a Flee Move).
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