Final Combat Score

(Rule)
Description: Once all Agility Steps have passed, i.e. all models have had a chance to attack, the winner of this Round of Combat is determined. This is done by adding the casualty-based Combat Score bonuses to the previously determined static Combat Score bonuses (see step 3 of the Round of Combat sequence).

The casualty-based Combat Score bonuses are:

  • Health Point losses caused on enemy units: +1 / Health Point

Add up the number of Health Points lost by your opponent's units during the Round of Combat.

  • Wiped enemy unit: +1 / Unit

Add +1 for each enemy unit where all the unit's models were removed as casualties. This includes Shaken units that were removed at the start of the Round of Combat. Such units only contribute with +1 for being wiped, no Health Point losses occurred.

The side with the higher Combat Score wins, while the side with the lower Combat Score loses. In case of a tie, both sides are considered winners.

A unit that is no longer in contact with any enemy units always counts as the winner.