Dice

(Rule)
Description: In this game, six-sided dice are used for determining random outcomes. These dice are referred to as a ‘D6’, and the following different types dice rolls are used in the game:

  • Specific value: When the result depends on whether the rolled value meets a specific value, this is noted with single quotation marks around the value, such as ‘1’.

  • Higher or equal to: When the result depends on rolling equal to or higher than a specific target, this is denoted with a plus sign, such as 3+, meaning 3 or higher.

  • Multiple Dice: Sometimes multiple dice are rolled together, indicated by a number preceding the dice type, 3D6.

  • Modified Dice Rolls: Dice rolls can be modified in the following ways:

  • Adding a number; D6+2

  • Subtracting a number; D6-2

  • Multiplying with a number: D6×2

  • Natural Roll: The value of a dice roll before applying any modifiers is referred to as the natural roll.

  • Maximised and Minimised Roll: Roll an additional dice, and discard the lowest or highest rolled dice before applying modifiers or adding up results.

  • Maximised: Discard the lowest rolled dice.

  • Minimised: Discard the highest rolled dice.

  • Both: This rule can stack, meaning that if there are multiple instances of Maximised (or Minimised) Roll, additional D6s are rolled and the corresponding number of lowest (or highest) D6s are discarded.

If applying both Maximised and Minimised to the same roll, each instance of the two will cancel out each other.

  • Rerolling Dice: Certain effects allow for rerolling specific dice once. This means picking up the dice that meets the reroll criteria and rolling them again, with the second result being final (i.e. a rerolled dice can never be rerolled again).

  • Rolling a D3: A D3 is a 3-sided dice that will randomise a number between 1 - 3. This can be simulated by halving the result of a D6 roll, rounding up. This achieves a result from 1 - 3.