Declaring Charges

(Rule)
Description: Select one of your units that is not already Charging, Engaged in Combat, Fleeing, or contains any Shaken models and declare which enemy unit it will Charge. Each time the Active Player declares a Charge, the Reactive Player must declare the Charged unit's Charge Reaction. In order to be able to declare a Charge:


• At least one model in the Charging unit's first rank must be able to draw Line of Sight to the Charged unit.

• The Charged unit must be within the Charging unit's maximum potential Charge Range (which usually is the Charging unit's Advance Rate + 12"); only take into account effects affecting the Charging unit's Charge Range, like Devastating Charge (+X" Adv), that are present at the moment the Charge is declared.

• There must be enough room to move the Charging unit into base contact with the Charged unit and to align the units.

When determining if there is enough room for the Charging unit:


• Take into account already declared Charges (including align moves of Charging and Charged units)

• Do not take into account any potential Flee Charge Reactions (including mandatory ones)

• Do not take into account any potential casualties inflicted on any Charging unit (e.g. by Stand and Shoot Charge Reactions or failed Dangerous Terrain Tests)

• Do not take into account any potential Combat Reforms due to Blocked Path

The unit declaring a Charge is now considered Charging until it has:


• Finished its First Round of Combat after making a Charge Move

• Successfully Charged a Fleeing unit

• Performed a Failed Charge Move

• Failed a Panic Test before completing the Charge Move

• Been subject to the rules for No Longer Engaged