Description: Two objects, like bases, Unit Boundaries, Terrain Features, and so on, are considered to be in contact:
• If they touch one another:
• Along a line (e.g. two rectangular bases contacting each other along their front).
• At a single point (e.g. corner to corner contact between units).
• If one object is overlapping another. An object is considered to be inside another if it is Partially or Fully inside the other object.
Contact between Models and Units
• Two or more units are in contact if their Unit Boundaries touch, including corner to corner contact.
• Two or more models are in contact if their bases touch, including corner to corner contact, including across empty gaps in a unit.
• A model is in contact with a unit if it is in contact with at least one model of that unit.
Contact between Models across Gaps
Incomplete ranks or Characters with Mismatching Base may cause gaps between opposing models whose units are in contact. Two opposing models are considered to be in contact with each other across such gaps if you can draw a straight line:
• from one model to the other, including corner to corner.
• that is perpendicular to both unit's Engaged Facings.
A model is considered to not be in contact across a gap if its entire Facing that is opposite the enemy model is in contact with a friendly model.