Combined Charges

(Rule)
Description: When more than one unit has declared a Charge against the same enemy unit, Chargers are moved in a slightly different order.

  • Roll Charge Range for each unit Charging that same target before moving any of them.

  • Decide the order that the units will be moved, both Charge Moves and failed Charge Moves. This order must be chosen so that the number of units that successfully completes a charge is as high as possible.

  • Move the units, one by one, following the normal Charge Move rules with the following exceptions:


  • Never apply the rules for Unaligned Charges. If it is not possible to place the charging unit fully aligned with the enemy, the charge is considered impossible.

  • Each individual unit is not required to maximize the number of models in contact (conditions 4 and 5). Instead, apply these conditions at the end of all Charge Moves. This means that the total number of models from both sides are maximized after all successful charges have been performed.

  • In situations where not all the charging units can complete the Charge Move, e.g. due to other units blocking the path, such units will perform a Failed Charge move instead.