Chilling Shriek

(Rule)
Description: - Attack Attribute

Chilling Shriek can be used both as a Shooting Attack and as a Melee Attack.
  • Shooting Attack: Choose a target using the normal rules for Shooting Attacks. The attack has Range 8" and March and Shoot.
  • Melee Attack: The attack is made at the model part's Agility. Declare that you are using Chilling Shriek when allocating attacks. If used, the model part cannot perform any Standard Melee Attacks. Choose a single unit in contact as the target.
Regardless of whether it is used as a Shooting or Melee Attack, the Chilling Shriek hits automatically, and inflicts 1 hit for each HP the model with Chilling Shriek currently has. These hits always have Str 9, AP 10, and Magical Attacks. When rolling to wound with this attack, use the enemy's Courage instead of its Resilience.

Chilling Shriek can be used both as a Shooting Attack and as a Melee Attack.
  • Shooting Attack: Choose a target using the normal rules for Shooting Attacks. The attack has Range 8" and March and Shoot.
  • Melee Attack: The attack is made at the model part's Agility. Declare that you are using Chilling Shriek when allocating attacks. If used, the model part cannot perform any Standard Melee Attacks. Choose a single unit in contact as the target.
Regardless of whether it is used as a Shooting or Melee Attack, the Chilling Shriek hits automatically, and inflicts 1 hit for each HP the model with Chilling Shriek currently has. These hits always have Str 9, AP 10, and Magical Attacks. When rolling to wound with this attack, use the enemy's Courage instead of its Resilience.