Description: Before making a Shooting Attack with Area Attack, determine the attack's Target Facing hits using the same rules as for Cover.
If the attack hits in the Front or Rear: Select up to Y different ranks of the target. If the attack hits in the Flank: Select up to Y different files of the target. For each rank or file chosen this way, the unit takes X hits, up to a maximum equal to the number of models in that rank or file. An Area Attack can not cause more hits than the total models in the unit, and no single model can suffer more than one hit from each Area Attack. Remember that attacks multiplied into several hits are allocated after establishing how many its are scored (i.e. after the attack has hit).
Figure figure/areaattack illustrates examples of different variations of Area Attack.
Examples of Area Attacks. Units A to D are hit by an Area Attack (33) from an attacker Located in their Front Arc.
A: There are 3 ranks with more than 3 models. Number of hits: 3 + 3 + 3 = 9.
B: The first rank has more than 3 models, but the second rank only has 2 models. There is no third rank. Number of hits: 3 + 2 = 5.
C: Since there is only a single model, there will always only be a single rank with a single model. Number of hits: 1.
D: The first and second rank have 3 models. There is no third rank. Number of hits: 3 + 3 = 6.
Units E and F are hit by an Area Attack (14).
E: The attacker Located in its Front Arc. The first and second rank have more than 1 model. There is no third or fourth rank. Number of hits: 1 + 1 = 2.
F: The attacker Located in its Flank Arc. There are more than 4 files with 1 or more models. Number of hits: 1 + 1 +1 +1 = 4.