When Allocating Melee Attacks, each attack must choose a target. All attacks of the given Agility Step should be allocated before determining the number of hits.
Viable targets are:
• Rank-and-File models in any Unit Boundary (see Models and Units in the Definitions and Terminology chapter) that the attacker is in contact with.
• Any Attachable Model that the attacker is in contact with.
If a model is making Supporting Attacks, it can allocate its attacks as if it was in the first rank of the unit, in the same file.
h2 class='ruleTitle'>Standard Melee Attacks
| Offensive Skill - Defensive Skill | Needed roll to hit |
| 4 or more | 2+ |
| 1 to 3 | 3+ |
| -3 to 0 | 4+ |
| -4 or less | 5+ |
| Off 1 | Off 2 | Off 3 | Off 4 | Off 5 | Off 6 | Off 7 | Off 8 | Off 9 | Off 10 | |
| Def 1 | 4+ | 3+ | 3+ | 3+ | 2+ | 2+ | 2+ | 2+ | 2+ | 2+ |
| Def 2 | 4+ | 4+ | 3+ | 3+ | 3+ | 2+ | 2+ | 2+ | 2+ | 2+ |
| Def 3 | 4+ | 4+ | 4+ | 3+ | 3+ | 3+ | 2+ | 2+ | 2+ | 2+ |
| Def 4 | 4+ | 4+ | 4+ | 4+ | 3+ | 3+ | 3+ | 2+ | 2+ | 2+ |
| Def 5 | 5+ | 4+ | 4+ | 4+ | 4+ | 3+ | 3+ | 3+ | 2+ | 2+ |
| Def 6 | 5+ | 5+ | 4+ | 4+ | 4+ | 4+ | 3+ | 3+ | 3+ | 2+ |
| Def 7 | 5+ | 5+ | 5+ | 4+ | 4+ | 4+ | 4+ | 3+ | 3+ | 3+ |
| Def 8 | 5+ | 5+ | 5+ | 5+ | 4+ | 4+ | 4+ | 4+ | 3+ | 3+ |
| Def 9 | 5+ | 5+ | 5+ | 5+ | 5+ | 4+ | 4+ | 4+ | 4+ | 3+ |
| Def 10 | 5+ | 5+ | 5+ | 5+ | 5+ | 5+ | 4+ | 4+ | 4+ | 4+ |
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