Rapid Reinforcements

Type: upgrade
EntryId: 4f4d-9248-d4cc-562e
Hidden: false


max: 1


1.0 Battle Cards

Victory Conditions

Rapid Reinforcements
Starting with the blue player, each player sets aside 1 to 2 friendly non-commander, non-operative trooper units, marking each unit with a condition token. When a player draws an order token with a rank that matches a friendly set-aside unit, if they cannot choose a unit on the battlefield with a matching rank, they must place that set-aside unit onto the battlefield, beyond range 2 of all enemy units if able. That unit is treated as activated and its order token is placed facedown.


set hidden true
force is Skirmish