•Merciless Munitions

(Entry)
Type: upgrade
Categories: Command Cards
EntryId: fc61-9df6-7672-1434
Hidden: false

Constraints:

max: 1
Rules (3)
Arm X: *Charge Type*
Place X charge tokens within range 1 and in line of sight of your unit leader.
Detonate X: *Charge Type*
After a unit controlled by any player performs an action, each unit that has a weapon with the Detonate X: Charge Type keyword may detonate X friendly charge tokens of the specified type.
Blast
Ignore cover.

Profiles:

1.0 Command Cards CommanderOrders
•Merciless Munitions

Bossk

Bossk

During the round this card is played, Bossk gains → Arm 1: Dioxis Charge. After he performs this action, he may perform a speed 1 move. Until the end of the game, Bossk gains Detonate 1: Dioxis Charge. After a trooper unit defends against an attack made by your dioxis charge, it gains 1 poison token. Do not discard this card from play.

2.1 Attacks RangeAttack DiceKeywordsIcons
Dioxis Charge

1 (Area Weapon)

Red, Black

Blast

Attack Surge: Critical

Modifiers:

set hidden true
0 •Bossk in roster (recursive)