IG-100 MagnaGuard

(Unit)
Type: unit
Category: Special Forces
Categories: Special Forces, Dark Side, Droid Trooper, Separatist, Small Base
LinkId: 2d29-7c47-f129-11a1
Hidden: false
Costs: 72 Points
Options (6)
Rules (6)
Charge
After you perform a move action, you may perform a free melee attack action.
Retinue: *Unit Name*
At the start of the Activation Phase, if you are at range 1-2 of *Unit Name*, gain 1 aim or dodge token.
Unhindered
You ignore the effects of difficult terrain.
Guardian X
While a friendly unit at range 1 and in line of sight is defending against a ranged attack, you may cancel up to X Hit results. For each result canceled, roll 1 of your defense dice. Convert any surges, then suffer 1 wound for each blank result.
AI: *Action*
During the Perform Actions step of a unit's activation, a unit with the AI: *Action* keyword must perform one of the actions list after AI as its first action if it does not have a faceup order token.
Immune: Melee Pierce
While defending against a melee attack, Pierce cannot be used against you.

Profiles:

1.2 Troopers SubtitleModelsWoundsCourageDefenseAttack SurgeDefense SurgeSpeed
IG-100 MagnaGuard

3

2

2

Red

Hit

--

2

AI: Dodge, Move, Charge, Guardian 2: Commander, Immune: Melee Pierce, Retinue: Commander, Unhindered

Heavy Weapon, Training x2, Comms, Grenades

Used By (1)