Perform a move during which you ignore terrain that is height X or lower. This is treated as a move action.
While a friendly unit at range 1 and in line of sight is defending against a ranged attack, you may cancel up to X Hit results. For each result canceled, roll 1 of your defense dice. Convert any surges, then suffer 1 wound for each blank result.
While defending against a melee attack, Pierce cannot be used against you.
During the End Phase, you may ready X of your Force Power upgrade cards.
While defending or using Guardian, if you spend a dodge token, you gain "Defense Surge: Block" and the attacker suffers 1 wound for each Surge rolled.
After you perform a move action, you may perform a free melee attack action.