| Demon | Move | Life | Combat |
|---|---|---|---|
| Mephit | 9 | 7 | 3 |
| Special Ability |
|---|
| Sting and Move:
When using Running Skirmish, the Mephit may increase their Move ability by 3. |
| Fly |
|---|
| Fly:
Demon ignores vertical distance and area terrain when moving. When the demon ends its move, it will suffer any effect of terrain it lands on. Demons may not land on another model. |