Thunder Hammer

(Entry)
Type: upgrade
EntryId: 2353-fa8b-99f0-69dc
Hidden: false
Costs: 70 Credits1 Weapon slot
Rules (3)
Melee
This weapon can be used during close combat attacks.
Power
The weapon is surrounded by a crackling power field. Attacks made by Power weapons cannot be parried except by other Power weapons. In addition, if the hit roll for a Power weapon is a 6, no save roll can be made against the attack and its Damage is increased by 1.
Shock
If the hit roll for a Shock weapon is a natural 6, the wound roll is considered to automatically succeed (no wound roll needs to be made).

Profiles:

Weapon Rng SRng LAcc SAcc LStrAPDAmmoTraits
Thunder Hammer

-

E

-

-

S+1

-1

3

-

Melee, Power, Shock

Used By (1)
Rare (11)(Group)