Scare Gas Grenade

(Entry)
Type: upgrade
EntryId: 1bb0-8a3a-0f6c-d924
Hidden: false
Costs: 45 Credits
Rules (4)
Blast (3"/5")
The weapon uses a Blast marker.
Fear
Instead of making a Wound roll for an attack with the Fear trait, the opposing player makes a Nerve test for the target, subtracting 2 from the result. If the test fails, the target is immediately Broken and runs for cover.
Gas
When a fighter is hit by an attack made by a Gas weapon, they are not Pinned and a wound roll is not made. Instead roll a D6. If the result is equal to or higher than the target’s Toughness, or is a natural 6, make an Injury roll for them (regardless of their Wounds characteristic) – no save roll can be made. 
Grenade
The weapon uses Grenade Rules.

Profiles:

Weapon Rng SRng LAcc SAcc LStrAPDAmmoTraits
Scare gas grenade

-

Sx3

-

-

-

-

-

6+

Blast (3") Fear, Gas, Grenade

Used By (2)
Rare (10)(Group)
Wargear(Group)