Description: On a turn in which the Iron Hills Chariot Charges, it gains the Extra Attack and Knock to the Ground bonuses as if it was a Cavalry model. The Iron Hills Chariot still gets these bonuses even if it charges a Cavalry model. When the Chariot is hit by a shooting attack, the shooter must take an In The Way test to determine if the Chariot or the crew are hit. On a 1-4, the Chariot has been hit and on a 5-6, it hits the Dwarf closest to the shooter. The Chariot may not make Jump, Climb, Leap or Swim tests, and may not lie down or defend barriers. It may not enter difficult terrain other than shallow water features (including swamps, rivers, etc.), which it is completely unimpeded by. The Chariot cannot be Barged, Hurled or knocked Prone for any reason.