The Dark Lord Sauron

(Entry)
Type: model
EntryId: c14c-6bbc-ff77-8ddd
Hidden: false
Costs: 400 Points

Constraints:

max(roster): 1
max: 1
min: 1
Options (2)
Rules (8)
Unstoppable! (Brutal Power Attack)
Instead of striking as normal, Sauron can instead make one Strength 8 hit on every enemy model involved in the samefight, including spear and pike supports.
The Flames of Evil (Brutal Power Attack)
Sauron makes a single Strike against a single Infantry or Cavalry model Engaged in the fight. If the model is a Cavalry model, then only the rider will be affected. If the model is 'fortunate' enough to survive, even if they did not suffer a Wound, then the target is also Set Ablaze - remember that this also inflicts one Strength 9 hit on the poor model that Sauron has in his grasp.
The Dark Lord (Passive)
If Sauron is in your force, he must be your leader.
*The Lord of the Rings (Passive)
Sauron can spend a single point of Will each turn without reducing his own store.
**The One Ring (Passive)
Sauron does not follow the normal rules for The One Ring. Instead, whilst he wields The One Ring, whenever Sauron loses his last Wound or would be removed as a casualty, roll a D6. On a 2+, the power of the Ring sustains him and he has a single Wound restored. During the Fight phase, Sauron will make this roll for each Wound suffered that would cause him to be removed as a casualty. Sauron may use Might to influence this roll.
Terror (Passive)
Should a model wish to Charge this model, it must first take a Courage test before it moves. If the test is passed, the model may Charge as normal. If the test is failed, the model does not Charge and may not move at all this turn.

Sometimes, a model will only cause Terror in certain enemies. In these instances, the creatures that are affected are clearly listed, and only those models need to make a Courage test before charging this model. For example, a model with the Terror (Orc) will cause Terrior in all Orc models.
Resistant to Magic (Passive)
If this model is targeted by a Magical Power, it may use an additional 'free' dice when it makes a Resist test, even if it has no Will remaining or decides not to use any Will points from its store.
Ancient Evil (Passive)
An enemy model within 18" of this model suffers a -1 penalty to its Courage. Note, this is not cumulative with other similar penalties such as those provided by Goblin Drums, The Harbinger of Evil special rule and so on.

Profiles:

Hero MovementFightStrengthDefenseAttackWoundsCourageMightWillFateHeroic Tier
The Dark Lord Sauron

6"

9/4+

8

10

4

5

7

3

6*

**

Hero of Legend

Heroic Actions:

Channeling Strike Strength Challenge

Keywords:

Spirit Mordor Monster Infantry Hero

Magical Power DurationRangeCasting
Sap Will

Instant

Rule:

This power targets one enemy model within range. The target immediately loses D3 Will point. If the target is a Cavalry model, the caster must choose whether the rider or the mount loses the Will.

Channelled:

The target loses D6 Will points.

Instill Fear

Instant

Rule:

This power targets all enemy models within range. Each affected model must take a Courage test, in an order chosen by the caster; if the test is failed then the model must move its maximum Move distance directly away from the caster. If the model comes into contact with another model, or impassable terrain, then it will stop so it is not in base contact with it. If a model comes into base contact with the edge of the board, they will immediately stop moving; this will not allow or force models to leave the board in Scenarios where models may leave the board. Models that fail a Courage test due to the effects of this Magical Power may then move no further that turn, for any reason.

Channelled:

Courage tests caused by this Magical Power are taken on 3D6, discarding the highest result.

Immobilise/Transfix

Temporary

Rule:

This power targets one enemy model within range. While this power is in effect, the target model may not move (except to Back Away should they lose a Fight), shoot, cast Magical Powers, declare Heroic Actions, call a Stand Fast! or use Active abilities and may not Strike if they win a Duel.

Channelled:

Additionally, while this power is in effect, the target will halve their Fight and Attacks characteristics (rounding up).

Drain Courage

Instant

Rule:

This power targets one enemy model within range. The target immediately reduces their Courage characteristic by 1 for the remainder of the battle, to a minimum of 1. This power can take effect multiple times over the course of a battle, reducing the target's Courage each time. If the target is a Cavalry model, the caster must choose whether the rider or the mount reduces their Courage value.

Channelled:

The target's Courage is instead reduced by D3.

Command/Compel

Temporary

Rule:

This power targets one enemy model within range. The caster may move the target model up to half of its maximum Move distance. They can do this even if the model has already moved this turn. The move cannot force the targat to jump, leap, climb, dismount or lie down, but it can take them into difficult terrain, and even make them Charge an enemy. No Courage test is required to Charge Terror-causing foes (See page 107). It can even force an unengaged victim to drop an object (but not wargear) that it is holding or to put on The One Ring (if they carry it). Once the target has finished the move, it may move no further that turn for any reason. Finally, the target suffers the effect of the Immobilise/Transifx magical power (see page 98).

Channelled:

Additionally, while this power is in effect, the target will halve their Fight and Attacks characteristics (Rounding up), and may not Strike if they win a Duel.

Chill Soul

Instant

Rule:

This power targets one enemy model within range. The target model suffers a Wound, exactly as if it has been wounded in combat. If cast on a Cavalry model, the Attacker decides whether the rider or the mount suffers the Wound. This power may be cast on a model Engaged in close combat.

Channelled:

The range of this Magical Power is increased by 6".

Modifiers:

set max(roster) 0
1 selections of The Necromancer of Dol Guldur in roster (recursive)
Used By (1)