Two-Handed Axe

(Entry)
Type: upgrade
EntryId: 7f2a-aa52-b09e-4c22
Hidden: false
Costs: 5 Points

Constraints:

max: 1
Rules (1)
Two-Handed
A model using a two-handed weapon in combat may not use a shield at the same time (not enough hands!), although they may still carry other items (slung on their backs or in packs).

A model using a two-handed weapon in close combat suffers a -1 penalty to Duel rolls. When a model makes Strikes with a two-handed, add 1 to its To Wound roll. Thus, a roll To Wound of a 3 becomes a 4, a 4 becomes a 5, and so on. Note, in cases where two rolls are required (e.g., 6/4+), this will affect both rolls.

Profiles:

Wargear
Axe:

A model armed with this weapon can opt to make a Piercing Strike. If their side wins the Fight, increase the model's Strength by 1 when they Strike. If their side loses the Fight, reduce the model's Defence by D3 when Strikes are made against it.

Used By (5)