Baldo Tulpenny

(Entry)
Type: model
EntryId: 4780-96a1-bbde-880f
Hidden: false
Costs: 40 Points

Constraints:

max: 1
min: 1
max(force): 1
Options (2)
Wargear:
Rules (4)
Master of Traps (Passive)
At the start of the game, Baldo may place eight 25mm Trap Markers on the board; two each of Snare Trap, Tripwire Trap, Pitfall Trap and Dummy Trap markers. These should be placed face-down so your opponent cannot tell which Trap is which. Traps are placed and work exactly as described on page 64.
Champion Stone Skipper (Active)
Baldo Tulpenny may re-roll failed To Hit rolls when throwing stones. Additionally, if Baldo rolls a natural 6 when rolling To Hit, do not take any In The Way tests, and do not roll To Wound. His target automatically suffers a single Wound.
Throw Stones (Active)
If this model does not move at all during the Move phase, then in the Shoot phase it may make a shooting attack with the Strength and range specified in the model's profile.
Resistant to Magic (Passive)
If this model is targeted by a Magical Power, it may use an additional 'free' dice when it makes a Resist test, even if it has no Will remaining or decides not to use any Will points from its store.

Profiles:

Hero MovementFightStrengthDefenseAttackWoundsCourageMightWillFateHeroic ActionsKeywordsHeroic Tier
Baldo Tulpenny

4"

3/3+

2

3

1

2

4

1

1

2

Accuracy

Hobbit Infantry Hero

Hero of Fortitude

Trackers MightWillFateWounds
Baldo Tulpenny

O

O

OO

OO

Shooting Weapon RangeStrength
Throw Stones

8"

1

Used By (1)