Beechbone

(Entry)
Type: model
EntryId: 077f-b73a-d225-458e
Hidden: false
Costs: 160 Points

Constraints:

max(roster): 1
min: 1
max: 1
Options (1)
Rules (5)
Deep-rooted Hated (Passive)
Beechbone must re-roll failed To Wound rolls when making Strikes against any Orc, Uruk-hai, Goblin or Isengard models. In addition, Beechbone must always Charge an enemy Orc, Uruk-hai, Goblin or Isengard model if able to do so.
Woodland Creature (Active)
An Infantry model with this special rule may move through woods and forests that are classified as difficult terrain as if they are open ground. Note that this doesn't mean they can automatically climb terrain in those areas, nor move through any tree trunks or jump falled Obstacles.
Terror (Passive)
Should a model wish to Charge this model, it must first take a Courage test before it moves. If the test is passed, the model may Charge as normal. If the test is failed, the model does not Charge and may not move at all this turn.

Sometimes, a model will only cause Terror in certain enemies. In these instances, the creatures that are affected are clearly listed, and only those models need to make a Courage test before charging this model. For example, a model with the Terror (Orc) will cause Terrior in all Orc models.
Bludgeon (Brutal Power Atack)
Select one enemy model in the Fight to be picked up by the Ent and become the bludgeon. If the model is a Cavalry model, the rider is picked up and immediately dismounted. This model cannot be a Monster.

Select another model in the Fight for the Ent to hit with the bludgeon. Both the target and the bludgeon suffer one Strength 8 hit.If the target is slain, the Ent may pick up another target and repeat the process again. This may be done repeatedly until either the Ent fails to slay a target, or there are no more eligible targets to choose. Should the bludgeon survive, they will be knocked Prone. Note that the Ent may keep using the bludgeon even if the bludgeon is slain.
Throw Stones (Active)
If this model does not move at all during the Move phase, then in the Shoot phase it may make a shooting attack with the Strength and range specified in the model's profile.

Profiles:

Hero MovementFightStrengthDefenseAttackWoundsCourageMightWillFateHeroic ActionsKeywordsHeroic Tier
Beechbone

6"

8/4+

8

8

3

3

6

3

1

1

Strike Strength

Ent Monster Infantry Hero

Hero of Fortitude

Shooting Weapon RangeStrength
Throw Stones

12"

8