Mirkwood Spider

(Entry)
Type: upgrade
EntryId: 352d-4806-b70a-b69c
Hidden: false
Options (2)
Wargear:
Rules (4)
Terror (Passive)
Should a model wish to Charge this model, it must first take a Courage test before it moves. If the test is passed, the model may Charge as normal. If the test is failed, the model does not Charge and may not move at all this turn.

Sometimes, a model will only cause Terror in certain enemies. In these instances, the creatures that are affected are clearly listed, and only those models need to make a Courage test before charging this model. For example, a model with the Terror (Orc) will cause Terrior in all Orc models.
Swift Movement (Active)
A model with this special rule can climb on any surface, regardless of angle. They can therefore move at full speed over any type of difficult terrain and ignore all obstacles except for water features and gaps such as chasms, ditches and other spaces, which they have to jump as normal. The model must be able to balance safely upon wherever it finished its movement - no spiders finishing upside down, for example!
Spider Webs (Active)
A Mirkwood Spider can shoot webs at its enemies. They are treated as a throwing weapon with a range of 8". If a Mirkwood Spider hits its target, do not roll To Wound. Instead, the model suffers the effects of the Paralyse Magical Power. A Hero model hit by a Spider Web can choose to expend a Fate point in the same manner as if it had just suffered a Wound in order to dodge the attack. If successful, the target model is not Paralysed.
Poisoned Weapon (Active)
Poisoned weapons must re-roll To Wound rolls of a 1 when that weapon is being used. The weapon that is coated in poison, and therefore benefits from this rule, will be listed in the model's profile. For example, a model with the Poisoned Sword special rule will re-roll To Wound rolld of a 1 when using their sword. A model with the Poisoned Arrows special rule will re-roll To Wound rolls of a 1 when firing their bow.

Profiles:

Warbands Warband Leader#TypePoints
Mirkwood Spider

0

Mirkwood Spider

0

Warrior MovementFightStrengthDefenseAttackWoundsCourage
Mirkwood Spider

10"

2/5+

5

3

2

2

2

Spider Mirkwood Infantry Warrior

Modifiers:

set hidden true
or
1 selections of Rise of the Necromancer in roster (recursive)
1 selections of Pits of Dol Guldur in roster (recursive)