Catapult

(Entry)
Type: upgrade
EntryId: cc26-e29c-9a14-a746
Hidden: false

Constraints:

max: 1
min: 1
Rules (1)
Area Effect
If this siege engine scores a hit against a Battlefield target, all models within 2" of the target suffer one Strength 5 hit (this additional hit does not kill a target outright).

Profiles:

Wargear
Catapult:

A Catapult Troll always follows the rules for Volley Fire, giving it a range of 12"-96". Shots fired from the Catapult are resolved at Strength 10. When firing the Catapult, follow the rules for Siege Engines in the main rules manual with the following exceptions: The Catapult Troll may still fire in the same turn that it has moved in, even if this is up to its full Move value. However, if the Catapult Troll has moved, it will only hit on the roll of a 6. The Catapult may still be fired whilst the Troll is in combat. If you wish to do this, and a 1 is rolled when rolling To Hit, the Catapult will malfunction and the Catapult Troll will suffer a wound. A Catapult Troll does not have a crew in the same way as a conventional Siege Engine – however, it is classed as a large Siege Engine and the Troll itself is considered to be the Siege Veteran. However, unlike other Siege Veterans, the Troll has no points of Might, Will or Fate. Unlike other Siege Engines, the Catapult Troll cannot be destroyed if a model spends its entire turn in base contact with it.