Hand-and-a-Half Mace

(Entry)
Type: upgrade
EntryId: 4f68-26b0-e177-be77
Hidden: false

Constraints:

max: 1
min: 1
Rules (1)
Hand-and-a-Half
A hand-and-a-half weapon can be used as either a single-handed weapon or a two-handed weapon. Whenever a model armed with a hand-and-a-half weapon is involved in a Fight, the controlling player must decide at the start of the Fight whether they will be using their weapon as a single-handed weapon or a two-handed weapon.

Profiles:

Wargear
Mace:

A model armed with this weapon may opt to Bash. If the bashing model's side wins the Duel roll, they may attempt to knock a single opponent (of their choice) Prone instead of making Strikes. Both models roll a further D6 and add their Strength value. The basher adds a further 1 to this total if the weapon is two-handed. If the bashing model's total is equal to or higher than their opponent's total, that opponent is immediately knocked Prone. In a multiple combat, it is often a good idea to do the Bash first, as if successful, other friendly models within the multiple combat may benefit from the enemy being knocked Prone if the Bash is successful.