Meriadoc Brandybuck

(Unit)
Type:

model

Category:

Independent Hero

Categories:

Hero, 25mm, Independent Hero, Hobbit, Fellowship, Infantry, Independent Hero

LinkId:

a76a-86b4-3fa1-0a9e

Hidden:

false

Costs: 10 Points

Constraints:

max(roster): 1
max: 1
Options (1)
Wargear:
Rules (5)
Resistant to Magic [Passive]
Every time this model is targeted by a Magical Power, they gain an additional free dice when making a Resist Test, even if they have no Will Points remaining or decide not to use any Will Points. This is cumulative with other rules that confer a similar effect.
Throw Stones (X,X) [Active]
If this model does not Move during the Move Phase, it may make a Shooting Attack during the following Shoot Phase. The Strength and range of this Shooting Attack will be shown in the model's profile.
"For the Shire!" [Active]
Whilst within 3" of Boromir of Gondor, a model with this rule may spend Boromir's Might Points as if they were his own.
Woodland Creature [Active]
A model with this special rule may Move through areas of woods and forests that are classed as Difficult Terrain as if they are Open Ground. If a Cavalry model has this special rule, but their Mount does not, then this rule does not apply to the Mount. If a Mount has this special rule, then they will still gain their Cavalry Charge bonuses when they Charge, even if the rider does not have this special rule.
Mountain Dweller [Active]
A model with this special rule may Move through areas of rocky terrain that are classed as Difficult Terrain as if they are Open Ground. If a Cavalry model has this special rule, but their Mount does not, then this rule does not apply to the Mount. If a Mount has this special rule, then they will still gain their Cavalry Charge bonuses when they Charge, even if the rider does not have this special rule.

Additionally, a model with this special rule may re-roll any Jump, Leap or Climb Tests.

Profiles:

Hero Move ValueFight ValueShoot ValueStrengthDefenceAttacksWoundsCourageIntelligenceMightWillFateRaceFactionUnit TypeBase SizeHeroic ActionsHeroic Tier
Meriadoc Brandybuck

4"

3

3+

2

3

1

1

6+

6+

0

0

2

Hobbit

Fellowship

Hero, Infantry, Unique

25mm

-

Independent Hero

Wargear
Dagger of the Noldorin [Active]:

These are Elven hand weapons. Whilst wielding these weapons, Merry and Pippin may re-roll failed To Wound roll when making Strikes.

Hand Weapon:

These are the standard kind of weapon a model may carry, and is anything wielded in a single hand, such as a sword, an axe, a mace or all manner of other weapons. The exact kind of weapon being carried doesn't matter; all hand weapons function the same. A hand weapon has no specific rules attached to it.

Elven Cloak:

A model wearing an Elven Cloak has the Stalk Unseen special rule. Additionally, models targeting an Infantry model wearing an Elven Cloak with a Shooting Attack suffer a -1 penalty when rolling To Hit.

Used By (5)
Road to Rivendell(Catalogue)
The Fellowship(Catalogue)
The Shire(Catalogue)

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