Description: A model with this special rule is never slowed by Difficult Terrain, with the exception of water features. It can also ignore Obstacles as it Moves, allowing it to Move at any angle without having to make a Climb or Jump Test, though it will still count any vertical distance it has Moved towards its Move Value.
A model with this special rule must finish its Move as flat to the playing surfase as possible - no models finishing upside down, halfway up a wall, or at an angle, for exampls!