Description: Goldberry treats all kinds of terrain as Open Ground and always treats the result of any Climb, Leap, Jump and Swim Tests as a 6. Goldberry cannot be targeted by any abilities, special rules, Magical Powers, Brutal Power Attacks or shooting attacks, either friendly or enemy. This means that any Magical Powers that would target Goldberry will automatically be resisted, even if they would target multiple models. If Goldberry is hit by a missile weapon as a result of a failed In The Way Test, the shot will automatically disappear and have no effect. Goldberry does not have a Control Zone. Enemy models cannot Move into base contact with Goldberry for any reason, unless Goldberry's controlling player explicitly allows it. If a model would be forced into base contact with Goldberry , then they will stop just before moving into base contact. Goldberry may Charge enemy models as normal, and her side will automatically win any Combat that Goldberry is involved in; however, when they do, friendly models may not make Strikes in that Combat. Goldberry may never carry Objective under any circumstances, and may never be chosen in Scenarios that require a player to choose a specific Hero model.