Rúmil, Warden of Caras Galadhon

(Entry)
Type: model
Categories: 25mm, Infantry, Hero, Elf, Lothlórien
EntryId: 8e3f-6e64-f9a7-cbde
Hidden: false
Costs: 85 Points

Constraints:

max(roster): 1
max: 1
min: 1
Options (1)
Rules (3)
Swift Parry [Active]
Rúmil may force one enemy model involved in the same Combat as him to re-roll a single D6 for their Duel Roll. This must be done before all other re-rolls, and before any Might Points are spent.
Woodland Creature [Active]
A model with this special rule may Move through areas of woods and forests that are classed as Difficult Terrain as if they are Open Ground. If a Cavalry model has this special rule, but their Mount does not, then this rule does not apply to the Mount. If a Mount has this special rule, then they will still gain their Cavalry Charge bonuses when they Charge, even if the rider does not have this special rule.
Resistant to Magic [Passive]
Every time this model is targeted by a Magical Power, they gain an additional free dice when making a Resist Test, even if they have no Will Points remaining or decide not to use any Will Points. This is cumulative with other rules that confer a similar effect.

Profiles:

Wargear
Shield:

A model carrying a shield adds 1 to their Defence characteristic. Where a model is listed as carrying a shield in its profile, then the improvement in its Defence characteristic will already have been included in their profile.

A shield is cumbersome, and so a model carrying a shield that wishes to use their hand-and-a-half weapon as a two-handed weapon during a Combat cannot gain the Defence bonus for carrying a shield during that Combat. Additionally, a model carrying a shield does not gain the Defence bonus if it also carries a type of bow, crossbow, two-handed weapon or pike.

A model with a shield can also use the Shielding special rule.

Hand Weapon:

These are the standard kind of weapon a model may carry, and is anything wielded in a single hand, such as a sword, an axe, a mace or all manner of other weapons. The exact kind of weapon being carried doesn't matter; all hand weapons function the same. A hand weapon has no specific rules attached to it.

Heavy Armour:

A model wearing heavy armour will add 2 to their Defence characteristic.

Where a model is listed as having a type of armour in its profile, then the improvement in its Defence characteristic will already have been included in their profile. If a model has the opportunity to upgrade one type of armour to another, then they will replace one with the other - they will not get the Defence benefits of both.

Hero Move ValueFight ValueShoot ValueStrengthDefenceAttacksWoundsCourageIntelligenceMightWillFateRaceFactionUnit TypeBase SizeHeroic ActionsHeroic Tier
Rúmil, Warden of Caras Galadhon

6"

6

3+

4

7

2

2

4+

4+

2

1

2

Elf

Lothlórien

Hero, Infantry, Unique

25mm

Defence

Hero of Fortitude

Used By (1)