Halbarad

(Entry)
Type: model
Categories: 25mm, Hero, Dúnedain, Man, Infantry
LinkId: abbb-4bf1-80bf-adea
Hidden: false
Costs: 70 Points

Constraints:

max(roster): 1
max: 1
min: 1
Options (2)
Rules (1)
Woodland Creature [Active]
A model with this special rule may Move through areas of woods and forests that are classed as Difficult Terrain as if they are Open Ground. If a Cavalry model has this special rule, but their Mount does not, then this rule does not apply to the Mount. If a Mount has this special rule, then they will still gain their Cavalry Charge bonuses when they Charge, even if the rider does not have this special rule.

Profiles:

Wargear
Armour:

A model wearing armour will add 1 to their Defence characteristic.

Where a model is listed as having a type of armour in its profile, then the improvement in its Defence characteristic will already have been included in their profile. If a model has the opportunity to upgrade one type of armour to another, then they will replace one with the other - they will not get the Defence benefits of both.

Hand Weapon:

These are the standard kind of weapon a model may carry, and is anything wielded in a single hand, such as a sword, an axe, a mace or all manner of other weapons. The exact kind of weapon being carried doesn't matter; all hand weapons function the same. A hand weapon has no specific rules attached to it.

Ranged Weapon RangeStrengthMovement RestrictionAdditional Rules
Bow

24"

2

Half Movement

-

Hero Move ValueFight ValueShoot ValueStrengthDefenceAttacksWoundsCourageIntelligenceMightWillFateRaceFactionUnit TypeBase SizeHeroic ActionsHeroic Tier
Halbarad

6"

5

3+

4

5

2

2

4+

4+

3

2

1

Man

Dúnedain

Hero, Infantry, Unique

25mm

Accuracy, Strike

Hero of Fortitude

Used By (3)
The Grey Company(Catalogue)