WASP (Janet Van Dyne)

(Entry)
Type: model
Categories: Character, A-Force, Avengers
EntryId: 966a-244e-e306-b1ff
Hidden: false
Costs: 3 Threat Level

Constraints:

max: 1

Profiles:

Character StaminaSpeedSizeThreatPhysical DefenseEnergy DefenseMystic Defense
Normal - Healthy

5

M

2

3

3

2

3

Normal - Injured

5

M

2

3

3

2

3

Tiny - Healthy

5

L

1

3

3

2

3

Tiny - Injured

5

L

1

3

3

2

3

Attacks TypeRangeStrengthCost
NORMAL - SIZE-CHANGING SMACK DOWN

Phys

3

5

0

  • After this attack is resolved, this character gains {PWR} equal to the {DMG} dealt.
    - After this attack is resolved, this character may transform into Wasp (Tiny). If it transforms, it drops all objective tokens it is holding before transforming.
TINY - STINGER BLAST

Enrg

2

5

0

  • After this attack is resolved, this character gains {PWR} equal to the {DMG} dealt.
    - The target character does not gain {PWR} for {DMG} dealt by this attack.
TINY - WASP'S FURY

Enrg

3

6

2

  • After this attack is resolved, this character may advance {M}.
    - After this attack is resolved, this character transforms into Wasp (Normal).
Active Superpowers TypeCost
NORMAL - CHANGE SIZE

Active

1

This character drops all objective tokens it is holding, then transforms into Wasp (Tiny). The Change Size superpower can be used only once per turn.

NORMAL - PYM DISCS

Active

3

Choose an interactive terrain feature of Size 3 or less within {RNG} 2 and throw it {M}. This superpower can be used only once per turn.

TINY - CHANGE SIZE

Active

1

This character drops all objective tokens it is holding, then transforms into Wasp (Normal). The Change Size superpower can be used only once per turn.

Reactive Superpowers TypeCost
NORMAL - PYM PARTICLE CONTROL

Reactive

1

When this character is targeted by an enemy attack or would suffer a collision you may use this superpower. This character drops all objective tokens it is holding then transforms into Wasp (Tiny) before the attack or collision continues.

Innate Superpowers TypeCost
NORMAL - FLIGHT

Innate

-

When placing the movement tool during an advance, this character counts as Size 5.

TINY - TINY SUPERHERO

Innate

-

This character may reroll any number of defense or dodge dice. Additionally, this character cannot hold objective tokens.

TINY - STEALTH

Innate

-

Characters must be within {RNG} 3 of this character to target it with attacks.

TINY - FLIGHT

Innate

-

When placing the movement tool during an advance, this character counts as Size 5.

Used By (1)
MCP Inventory(Catalogue)