VIPER (Ophelia Sarkissian)

(Entry)
Type: model
Categories: Character, Cabal
EntryId: 00a5-f75b-9877-4eb6
Hidden: false
Costs: 3 Threat Level

Constraints:

max: 1

Profiles:

Character StaminaSpeedSizeThreatPhysical DefenseEnergy DefenseMystic Defense
Healthy

5

L

2

3

3

3

3

Injured

5

L

2

3

3

3

3

Attacks TypeRangeStrengthCost
POISONED BLADE

Phys

2

5

0

  • After this attack is resolved, this character gains {PWR} equal to the {DMG} dealt.
    - {WILD} Poison: After this attack is resolved, the target character gains the Poison special condition.
ASSASSIN'S PISTOL

Phys

3

4

0

  • After this attack is resolved, this character gains 1 {PWR}.
    - {WILD} Stun: After this attack is resolved, the target character gains the Stun special condition.
VIPER STRIKE

Phys

3

6

3

  • After this attack is resolved, place this character within {RNG} 1 of the target.
    - {WILD} Venom: After this attack is resolved, the target character gains the Slow and Stun special conditions.
Active Superpowers TypeCost
DISPLACEMENT RING

Active

2

Place this character within {RNG} 2 of its current position. This superpower can be used only once per turn.

Reactive Superpowers TypeCost
COILED SERPENT

Reactive

2

When this character is targeted by an attack within {RNG} 2, it may use this superpower. Instead of rolling dice equal to its Defense, it rolls 5 Defense dice. Then, if this character suffers no {DMG} from the attack, after the attack is resolved, the attacker suffers 2 {DMG}.

Innate Superpowers TypeCost
STEALTH

Innate

-

Characters must be within {RNG} 3 of this character to target it with attacks.

Used By (1)
MCP Inventory(Catalogue)