ELEMENTAL INFUSION

(Entry)
Type: upgrade
Categories: Team Tactics Cards, Set - Hammer Tactic
EntryId: 72a0-93d7-de41-b7db
Hidden: false

Constraints:

max: 1

Profiles:

Team Tactics AffiliationTypeSet
ELEMENTAL INFUSION

Unaffiliated

Active

{HAMR}

Crystal may spend 2 {PWR} to play this card.
Until this character is Dazed or until the end of the round, when an enemy character that is within {RNG} 3 of Crystal suffers damage from an allied effect, after the effect is resolved that character gains one of the following special conditions: Incinerate, Stun, or Slow.