NICK FURY (Nicholas J. Fury, Jr.)

(Entry)
Type: model
Categories: Character, S.H.I.E.L.D.
EntryId: 6e4f-99c9-feb5-cdae
Hidden: false
Costs: 4 Threat Level

Constraints:

max: 1

Profiles:

Character StaminaSpeedSizeThreatPhysical DefenseEnergy DefenseMystic Defense
Healthy

6

M

2

4

4

3

4

Injured

5

M

2

4

4

3

4

Attacks TypeRangeStrengthCost
FURY SPECIAL

Phys

3

5

0

  • After this attack is resolved, this character gains 1 {PWR}.
    - {WILD} Pierce: Change one of the defending character's {CRIT}, {WILD}, or {BLOCK} results to a blank.
TACTICAL KNIFE

Phys

2

5

0

  • After this attack is resolved, this character gains {PWR} equal to the {DMG} dealt.
    - {WILD} Bleed: After this attack is resolved, the target character gains the Bleed special condition.
    - {WILD} Pierce: Change one of the defending character's {CRIT}, {WILD}, or {BLOCK} results to a blank.
LEAD FROM THE FRONT

Phys

3

7

3

  • After this attack is resolved, an allied S.H.I.E.L.D. Agents character within {RNG} 3 of this character may advance {S} toward the target character. Then, the S.H.I.E.L.D. Agents character may make a Pistols attack targeting that character.
Leadership
LAST LINE OF DEFENSE (AFFILIATION: S.H.I.E.L.D.)

If you have fewer VPs than your opponent, the first time each round an allied character is Dazed or KO'd by an enemy effect, after the effect is resolved, you score 1 VP.

If you have an equal number or more VPs than your opponent when an enemy character damages an allied character with an attack, the allied character may spend 1 {PWR}. If it does, after the attack is resolved, the allied character may advance {S} toward the attacking character.

Active Superpowers TypeCost
CALL IN THE CAVALRY

Active

2

If there is no allied S.H.I.E.L.D. Agents character in play, place it in play within {RNG} 3 of this character with an Activated token. It may immediately interact with one Extract objective token. It is part of your squad.

Innate Superpowers TypeCost
DIRECTOR OF S.H.I.E.L.D.

Innate

-

When an Allied S.H.I.E.L.D. Agents character is within {RNG} 3 of this character, it may reroll one of its attack or defense dice, and this character gains 1 {PWR} whenever the allied character deals {DMG} or suffers {DMG} from an enemy effect.

Used By (1)
MCP Inventory(Catalogue)