MOON KNIGHT (Marc Spector)

(Entry)
Type: model
Categories: Character, Defenders, Midnight Sons, Web Warriors
EntryId: e8d5-ed12-3251-6a68
Hidden: false
Costs: 3 Threat Level

Constraints:

max: 1

Profiles:

Character StaminaSpeedSizeThreatPhysical DefenseEnergy DefenseMystic Defense
Healthy

5

M

2

3

3

3

3

Injured

5

M

2

3

3

3

3

Attacks TypeRangeStrengthCost
BO STAFF

Phys

2

4

0

  • After this attack is resolved, this character gains {PWR} equal to the {DMG} dealt.
    - This character may reroll any number of attack dice for this attack.
    - {CRIT} {WILD} {HIT} Stagger: After this attack is resolved, the target character gains the Stagger special condition.
THROWING CRESCENTS

Phys

4

4

0

  • After this attack is resolved, this character gains 1 {PWR}.
    - {HIT} Rapid Fire: After this attack is resolved, this character may make one additional Throwing Crescents attack. The additional attack must target the original target character. The additional attack does not have the Rapid Fire special rule.
AVATAR OF KHONSHU

Myst

3

7

4

  • After this attack is resolved, place this character within {RNG} 1 of the target character.
    - Push: If the target character is Size 2 or less, before {DMG} is dealt it may be pushed away from this character {S}.
Reactive Superpowers TypeCost
CHOSEN OF KHONSHU

Reactive

2

When this character is targeted by a {MYST} attack, it may use this superpower. Add 2 dice to this character's defense roll against that attack. This character cannot be advanced, pushed, or placed by the effects of this attack.

Innate Superpowers TypeCost
MULTIPLE PERSONALITIES

Innate

-

At the start of this character's activation, roll 1 die. If the result is a {CRIT}, this character may make an additional action this turn that must be a move action. If the result is a {WILD} or a {HIT}, the next attack made this activation adds 2 dice to its attack roll. If the result is a {BLOCK} or a blank, this character gains 1 {PWR}. If the result is a {FAIL}, there is no effect.

STEALTH

Innate

-

Characters must be within {RNG} 3 of this character to target it with attacks.

WALL CRAWLER

Innate

-

When placing the movement tool during an advance, this character counts as Size 5.

Used By (1)
MCP Inventory(Catalogue)