LUKE CAGE (Carl Lucas)

(Entry)
Type: model
Categories: Character, Avengers, Defenders
EntryId: 8a22-710a-5c72-007e
Hidden: false
Costs: 3 Threat Level

Constraints:

max: 1

Profiles:

Character StaminaSpeedSizeThreatPhysical DefenseEnergy DefenseMystic Defense
Healthy

6

M

2

3

4

3

3

Injured

5

M

2

3

4

3

3

Attacks TypeRangeStrengthCost
POWER MAN PUNCH

Phys

2

5

0

  • After this attack is resolved, this character gains {PWR} equal to the {DMG} dealt.
    - {WILD} {WILD} Stagger: After this attack is resolved, the target character gains the Stagger special condition.
SWEET CHRISTMAS

Phys

3

7

4

  • {WILD} Throw: After this attack is resolved, if the target character is Size 3 or less, it may be thrown {S}.
    - After this attack is resolved, the target character gains the Slow and Stun special conditions.
Active Superpowers TypeCost
STREET FIGHTER

Active

2

Choose an interactive terrain feature of Size 2 or less within {RNG} 2, and throw it {S}. This superpower can be used only once per turn.

Reactive Superpowers TypeCost
TOO DANGEROUS TO IGNORE

Reactive

2

When an enemy character within {RNG} 2 of this character targets another allied character with an attack, this character may use this superpower. This character becomes the target of the attack regardless of range and LOS.

Innate Superpowers TypeCost
UNBREAKABLE SKIN

Innate

-

When this character would suffer {DMG} from an enemy effect, reduce the amount suffered by 1, to a minimum of 1.

IMMUNITY [BLEED]

Innate

-

This character can’t suffer the [BLEED] special condition. If it has the special condition and gains Immunity to it, the character removes the special condition.

Used By (1)
MCP Inventory(Catalogue)