KINGPIN (Wilson Fisk)

(Entry)
Type: model
Categories: Character, Cabal, Criminal Syndicate, Spider-Foes
EntryId: ada9-220c-702d-f94b
Hidden: false
Costs: 4 Threat Level

Constraints:

max: 1

Profiles:

Character StaminaSpeedSizeThreatPhysical DefenseEnergy DefenseMystic Defense
Healthy

7

S

3

4

4

3

3

Injured

7

S

3

4

4

3

3

Attacks TypeRangeStrengthCost
HEADBUTT

Phys

2

5

0

  • After this attack is resolved, this character gains {PWR} equal to the {DMG} dealt.
    - {WILD} Stun: After this attack is resolved, the target character gains the Stun special condition.
    - {WILD} Push: If the target character is Size 3 or less, before {DMG} is dealt it may be pushed away from this character {S}.
CANE LASER

Enrg

B3

4

0

  • This attack ignores LOS, and the defending character does not benefit from cover.
HAIL TO THE KING

Phys

2

7

3

  • Before {DMG} is dealt, if the target character is Size 3 or less, this character may throw the target character {S}.
    - After this attack is resolved, the target character gains the Stagger special condition.
Leadership
ILLICIT NETWORK (AFFILIATION: CRIMINAL SYNDICATE)

Once per turn, at any time during an allied character’s activation, it may spend 2 {PWR} to use this Leadership Ability. Move one Asset or Civilian token being held by the active character to another allied character within {RNG} 3. A character cannot hold more tokens than allowed by the crisis due to this Leadership Ability.
Additionally, each Healthy non-Grunt allied character contesting an objective token counts as two Healthy characters when determining who is securing the objective token.

Active Superpowers TypeCost
STREET-LEVEL NEGOTIATIONS

Active

2

Choose an interactive terrain feature or an enemy character, both of Size 3 or less and within {RNG} 2, and throw it {M}. This superpower can be used only once per turn.

Reactive Superpowers TypeCost
INTENSE PHYSICAL CONDITIONING

Reactive

1

If this character would suffer {DMG}, it may use this superpower. Reduce the amount of {DMG} suffered by 1.

Innate Superpowers TypeCost
SOLID FRAME

Innate

-

This character does not suffer damage from collisions with other characters.

Used By (1)
MCP Inventory(Catalogue)