HEIMDALL, THE ALL-SEEING (Heimdall)

(Entry)
Type: model
Categories: Asgard, Character
EntryId: 6b9f-d96e-a477-5609
Hidden: false
Costs: 3 Threat Level

Constraints:

max: 1

Profiles:

Character StaminaSpeedSizeThreatPhysical DefenseEnergy DefenseMystic Defense
Healthy

6

M

2

3

3

3

3

Injured

5

M

2

3

3

3

3

Attacks TypeRangeStrengthCost
STRIKE

Phys

2

5

0

  • After this attack is resolved, this character gains {PWR} equal to the {DMG} dealt.
HORFUND

Phys

2

7

3

  • If this attack deals {DMG}, after this attack is resolved, this character may push the target character away {M}.
Active Superpowers TypeCost
GUARDIAN OF THE BIFROST

Active

3

Choose this character or another allied character within {RNG} 4 and place it within {RNG} 2 of its current position. A character can be placed by this superpower only once per turn.

Reactive Superpowers TypeCost
ALL-SEEING EYES

Reactive

2

When an allied character within {RNG} 3 is attacking, defending, or dodging, during the Modify Dice step, this character may use this superpower. The allied character may reroll up to 2 of its own dice.

Alternatively, when an allied character within {RNG} 3 rolls dice for a Crisis Card or Team Tactic card, this character may use this superpower. The allied character may reroll up to 2 of its own dice.

FOREFEND

Reactive

2

When an enemy character ends a movement within {RNG} 2 of this character, this character may use this superpower. Immediately make a Strike attack against the enemy character. This superpower can be used only once per turn.

Innate Superpowers TypeCost
ASGARDIAN

Innate

-

During the Power Phase, this character gains 1 additional {PWR}.

Used By (1)
MCP Inventory(Catalogue)